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How To Play Fallout 4 On Ultrawide

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Post subject: Fallout 4 21:ix

Post Posted: 09 Nov 2015, 17:02

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Joined: 24 Jul 2015, 21:06
Posts: 33

Hi,

unfortunately like previous fallout titles fallout 4 doesnt support native 21:9.
I changed the values and I tin play with 3440x1440 resolution but I cant find the fOV value?

[Display]
iTexMipMapSkip=0
bEnableWetnessMaterials=1
bEnableRainOcclusion=1
bSAOEnable=1
iShadowMapResolution=4096
uiShadowFilter=three
uiOrthoShadowFilter=three
fBlendSplitDirShadow=48.0000
iMaxFocusShadows=4
iMaxFocusShadowsDialogue=4
fShadowDistance=20000.0000
fDirShadowDistance=20000.0000
iDirShadowSplits=3
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
bVolumetricLightingEnable=one
iVolumetricLightingQuality=2
bForceIgnoreSmoothness=0
fMeshLODLevel1FadeDist=999999.0000
fMeshLODLevel2FadeDist=999999.0000
iAdapter=0
iSize W=3440
iSize H=1440
sAntiAliasing=TAA
iMaxAnisotropy=16
iPresentInterval=1
bFull Screen=1
bBorderless=0
sD3DDevice="NVIDIA GeForce GTX 980 Ti"
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
uPipboyTargetHeight=700
uPipboyTargetWidth=876
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=40
bComputeShaderDeferredTiledLighting=1
bSinglePassDirShadow=1
fTessFactorMaxDistanceScale=100.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=i.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
bTopMostWindow=0
bMaximizeWindow=0
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
[LightingShader]
bScreenSpaceReflections=ane
bScreenSpaceSubsurfaceScattering=one

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Mail service subject area: Re: Fallout 4

Post Posted: 09 November 2015, 17:09

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Joined: 16 Oct 2015, 00:27
Posts: 10
Summit

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Mail service subject: Re: Fallout 4

Post Posted: 09 November 2015, 17:sixteen

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Joined: 09 Nov 2015, 17:09
Posts: 8

How about the in game hud, is information technology stretched?

Superlative

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Post subject: Re: Fallout 4

Post Posted: 09 Nov 2015, 17:twoscore

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Joined: 24 Jul 2015, 21:06
Posts: 33

Thanks for the link ! worked great

the hud is messed up a little but i hope someone will fix this presently

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Post subject: Re: Fallout 4

Post Posted: 09 Nov 2015, 20:39

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Joined: 09 November 2015, 20:33
Posts: 2

This is killing me having to play with these black bars on each side. If someone tin can let me know the gear up i'm willing to paypal you some coin ASAP! Here's my Fallout4Prefs.ini

[Display]
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=one.0000
fDirShadowDistance=20000.0000
fShadowDistance=20000.0000
uiOrthoShadowFilter=3
uiShadowFilter=three
iShadowMapResolution=4096
uPipboyTargetHeight=700
uPipboyTargetWidth=876
iVolumetricLightingQuality=2
bVolumetricLightingEnable=1
bSAOEnable=i
iDirShadowSplits=3
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=twoscore
bComputeShaderDeferredTiledLighting=1
iMaxFocusShadowsDialogue=4
iMaxFocusShadows=iv
bForceIgnoreSmoothness=0
fBlendSplitDirShadow=48.0000
bSinglePassDirShadow=one
bEnableWetnessMaterials=1
fTessFactorMaxDistanceScale=100.0000
sAntiAliasing=TAA
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=ane.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=1.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fMeshLODLevel2FadeDist=999999.0000
fMeshLODLevel1FadeDist=999999.0000
iMaxAnisotropy=16
iPresentInterval=0
bTopMostWindow=1
bMaximizeWindow=1
bBorderless=1
bFull Screen=0
iSize H=1440
iSize W=3440
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="NVIDIA GeForce GTX 970"
iTexMipMapSkip=0
bEnableRainOcclusion=1
iAdapter=0
[Imagespace]
bDoDepthOfField=i
bScreenSpaceBokeh=ane
bMBEnable=1
bLensFlare=1
[Pipboy]
fPipboyEffectColorB=0.0900
fPipboyEffectColorG=ane.0000
fPipboyEffectColorR=0.0800
[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=0.0824
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=0.0706
fModMenuEffectColorB=0.4200
fModMenuEffectColorG=0.9900
fModMenuEffectColorR=0.4900

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Postal service subject: Re: Fallout 4

Post Posted: 09 November 2015, 20:51

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Joined: 09 Nov 2015, twenty:46
Posts: 2

in Fallout4Prefs.ini change the following like this

bTopMostWindow=ane
bMaximizeWindow=1
bBorderless=1
bFull Screen=0
iSize H=1080
iSize W=2160 (if y'all have a higher resolution monitor then change accordingly)

Now nosotros need a someone to fix the HUD bug (HUD gets streched out) that happens when using the method to a higher place.

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Post bailiwick: Re: Fallout 4

Post Posted: 09 Nov 2015, 21:03

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Joined: 24 Jul 2015, 21:06
Posts: 33

Skylake wrote:

in Fallout4Prefs.ini change the post-obit like this

bTopMostWindow=1
bMaximizeWindow=1
bBorderless=1
bFull Screen=0
iSize H=1080
iSize Due west=2160 (if y'all accept a college resolution monitor and so change accordingly)

At present we need a someone to fix the HUD bug (HUD gets streched out) that happens when using the method in a higher place.

Yep Please a hud set up would exist very nice! The groundwork colour of messages and popups being misplaced is also disruptive

Peak

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Mail subject: Re: Fallout 4

Post Posted: 09 Nov 2015, 21:25

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Joined: 09 November 2015, 17:09
Posts: 8

I promise Flawless Wide Screen add support for this game.

Pinnacle

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Post discipline: Re: Fallout 4

Post Posted: 09 Nov 2015, 22:12

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Joined: 24 Jul 2015, 21:06
Posts: 33
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Post subject: Re: Fallout 4

Post Posted: 09 Nov 2015, 23:15

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Joined: 09 Nov 2015, 20:33
Posts: two

Skylake wrote:

in Fallout4Prefs.ini modify the following like this

bTopMostWindow=1
bMaximizeWindow=1
bBorderless=1
bFull Screen=0
iSize H=1080
iSize W=2160 (if yous have a higher resolution monitor so alter accordingly)

Now we need a someone to ready the HUD problems (HUD gets streched out) that happens when using the method above.

Not sure why this isn't working for me. I get a full screen but there'due south black confined on each side and the playable screen is only in the middle of my broad-screen.

Height

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How To Play Fallout 4 On Ultrawide,

Source: https://www.wsgf.org/phpBB3/viewtopic.php?t=30443&f=95

Posted by: cloptonedereets1972.blogspot.com

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